Coded in AMOS, this zombie shooter is still in the very early stages of development, but progress so far seems to have been extremely swift.
There's currently a short thread discussing the game, over on the English Amiga Board forums. If you'd like to take part or simply read what's been talked about so far, I suggest visiting this link.
So far, the main subject of feedback has been the suggestion that the digitised backdrop is replaced with a nice pixelated image instead. At present things do look a little odd as the backdrop is a scan whilst the enemies are animated hand drawn sprites.
If you'd like to get the demo up and running on your own Amiga you can find the download link at http://clubamiten.blogspot.com.es. Amiten, author of Amikill, suggests that the game is run on at least an A1200.
Those of you who don't have access to an Amiga, or simply don't have the time or inclination to install this on your system can find footage of the game in action below.
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