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Saturday 2 March 2013

Physical Release for Tales of Gorluth?

In his latest work in progress update, "Tales of Gorluth" developer Viddi, has revealed that he's now completed the design and implementation of 24 levels, and that the game currently weighs in at around 10 megabytes.

He also explained that cut scene animations have now been added, and that the game features a lot of text, which he'll need help with when he comes to translating it into other languages.

Probably the most exciting part of the update though, is where he hints of a physical release;
"...thinking of professional printed inlays and booklets or even a pressed CD"
If this progresses beyond a mere suggestion I'll be sure to update you in a future blog post. In the meantime you can keep up-to-date with the game's development by following this thread over on the English Amiga Board, or by visiting the official Tales of Gorluth web site.

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